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	<title>positionrelative.com &#187; pop culture</title>
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	<link>http://www.positionrelative.com</link>
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		<title>SXSW 2009, let the tweets begin</title>
		<link>http://www.positionrelative.com/2009/03/13/sxsw-2009-let-the-tweets-begin/</link>
		<comments>http://www.positionrelative.com/2009/03/13/sxsw-2009-let-the-tweets-begin/#comments</comments>
		<pubDate>Fri, 13 Mar 2009 11:38:15 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/?p=84</guid>
		<description><![CDATA[So SXSW is on again, and with twitter&#8217;s continued growth their servers will be running very hot. 
You could just use twitter search to search for the #sxsw tag but this is one of the interactive and design events of the years so surely there is some exciting new way to see what is going [...]]]></description>
			<content:encoded><![CDATA[<p>So <a href="http://www.sxsw.com/">SXSW</a> is on again, and with <a href="http://twitter.com/">twitter</a>&#8217;s continued growth their servers will be running very hot. </p>
<p>You could just use twitter search to search for the <a href="http://twitter.com/search?q=%23sxsw">#sxsw</a> tag but this is one of the interactive and design events of the years so surely there is some exciting new way to see what is going on. Enter <a href="http://pepsicozeitgeist.com/">pepsicozeitgeist</a> for a deliciously interesting visualisation, I especially like the swarm!</p>
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		<title>Digital kids today are like the geeks of yesterday</title>
		<link>http://www.positionrelative.com/2008/11/21/digital-kids-today-are-like-the-geeks-of-yesterday/</link>
		<comments>http://www.positionrelative.com/2008/11/21/digital-kids-today-are-like-the-geeks-of-yesterday/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 17:03:13 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/?p=59</guid>
		<description><![CDATA[So there is an interesting new report out talking about how digital youth make use of, and live and learn with new media. This report is one of those that paints an interesting and really what should be a highly predictable picture of how the digital youth experience the world of new media.
The report talks [...]]]></description>
			<content:encoded><![CDATA[<p>So there is an interesting new report out talking about how digital youth make use of, and <a href="http://digitalyouth.ischool.berkeley.edu/report-announcement">live and learn with new media</a>. This report is one of those that paints an interesting and really what should be a highly predictable picture of how the digital youth experience the world of new media.</p>
<p>The report talks about the different categories of use that these digital youth have for and around different activities. It talks about how their digital messing around is actually essential in learning how to use and utilise all the possibilities for learning and research which surrounds them online.</p>
<p>The report cautions those worried about teens and younger kids seemingly just hanging out with their friends online, showing that this hanging around is an essential step in creating a comfortable existence online allowing the digital youth to grow and learn in this environment. </p>
<p>Of course one of the things I saw in the report which I found amusing was the image of my friends and I at one of our places a few years ago. Half a dozen of us all with laptops, swapping links playing songs and videos for each other mailing and IM-ing. So geeky and when another guest arrived who wasn&#8217;t such a geek she couldn&#8217;t understand us all. But it was so natural just pull out the laptop extension of your mind and communicate. I guess all kids growing up today can be as comfortable and more (much more) than we are with digital tools.</p>
<p>Tomorrow is an interesting place.</p>
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		<title>Ted: This is how to tell a story</title>
		<link>http://www.positionrelative.com/2008/10/14/ted-this-is-how-to-tell-a-story/</link>
		<comments>http://www.positionrelative.com/2008/10/14/ted-this-is-how-to-tell-a-story/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 21:08:39 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[moving]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[TED]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/?p=57</guid>
		<description><![CDATA[Carmen Agra Deedy gives her TED talk &#8220;Spinning a story of Mama,&#8221; and shows herself to be a master storyteller. She puts so much life into this story and paints such character studies that I can clearly see all those involved as if they were right in front of me. Plus any story that makes [...]]]></description>
			<content:encoded><![CDATA[<p>Carmen Agra Deedy gives her <a href="http://ted.com">TED</a> talk &#8220;Spinning a story of Mama,&#8221; and shows herself to be a master storyteller. She puts so much life into this story and paints such character studies that I can clearly see all those involved as if they were right in front of me. Plus any story that makes me both laugh out loud and brings a tear to my eye wins the vote with me. Take a look and see&#8230;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="320" height="285" id="VE_Player" align="middle"><param name="movie" value="http://static.videoegg.com/ted2/flash/loader.swf"><PARAM NAME="FlashVars" VALUE="bgColor=FFFFFF&#038;file=http://static.videoegg.com/ted/movies/CarmenAgraDeedy_2005-embed2-Clay_high.flv&#038;autoPlay=false&#038;fullscreenURL=http://static.videoegg.com/ted/flash/fullscreen.html&#038;forcePlay=false&#038;logo=&#038;allowFullscreen=true"><param name="quality" value="high"><param name="allowScriptAccess" value="always"><param name="bgcolor" value="#FFFFFF"><param name="scale" value="noscale"><param name="wmode" value="window"><embed src="http://static.videoegg.com/ted2/flash/loader.swf" FlashVars="bgColor=FFFFFF&#038;file=http://static.videoegg.com/ted/movies/CarmenAgraDeedy_2005-embed2-Clay_high.flv&#038;autoPlay=false&#038;fullscreenURL=http://static.videoegg.com/ted/flash/fullscreen.html&#038;forcePlay=false&#038;logo=&#038;allowFullscreen=true" quality="high" allowScriptAccess="always" bgcolor="#FFFFFF" scale="noscale" wmode="window" width="320" height="285" name="VE_Player" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></object> </p>
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		<title>Before the LOL &#8211; a history lesson with laughs</title>
		<link>http://www.positionrelative.com/2008/07/21/before-the-lol-a-history-lesson-with-laughs/</link>
		<comments>http://www.positionrelative.com/2008/07/21/before-the-lol-a-history-lesson-with-laughs/#comments</comments>
		<pubDate>Mon, 21 Jul 2008 09:55:10 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/2008/07/21/before-the-lol-a-history-lesson-with-laughs/</guid>
		<description><![CDATA[So I stumble across a link to the video of this great talk from ROFLcon. The talk is entitled before the LOL and is a quick history of the history of sub-channel communications. What I mean by that is the guy, the talking guy tells us all about how people have found inventive ways to [...]]]></description>
			<content:encoded><![CDATA[<p>So I stumble across a link to the video of this great talk from <a href="http://roflcon.org/">ROFLcon</a>. The talk is entitled <a href="http://www.archive.org/details/RespectablyFrench.ROFLCon.BeforetheLOL">before the LOL</a> and is a quick history of the history of sub-channel communications. What I mean by that is the guy, the talking guy tells us all about how people have found inventive ways to use communications technology from the telegraph to the early days of the web. He talks about the development of languages and codes which have become ubiquitous. Ever wondered who first came up with the smiley emoticon? He is named and shamed (well maybe not shamed so much as lauded but&#8230;) here.</p>
<p>Of course one of the cutest things was when I found out who the guy giving the talk was. It is the guy behind the <a href="http://textfiles.com">textfiles</a> website, which is a fantastic archive of some of the early BBS communications and apart from a great historical resource can be a hilarious read. </p>
<p>But watch the talk if you get a moment. It is a very interesting look at people&#8217;s needs to communicate in their own way.  </p>
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		<title>This is the sound of passion</title>
		<link>http://www.positionrelative.com/2007/09/11/this-is-the-sound-of-passion/</link>
		<comments>http://www.positionrelative.com/2007/09/11/this-is-the-sound-of-passion/#comments</comments>
		<pubDate>Mon, 10 Sep 2007 15:06:23 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/2007/09/11/this-is-the-sound-of-passion/</guid>
		<description><![CDATA[There is a new movie coming out in about a month (depending upon where you live) which I am dieing to see. The movie is called control and is a sort of a biopic about Ian Curtis who was the singer and lyricist for the band Joy Division. Joy Division of course is one of [...]]]></description>
			<content:encoded><![CDATA[<p>There is a new movie coming out in about a month (depending upon where you live) which I am dieing to see. The movie is called <a href="http://www.controlthemovie.com/">control</a> and is a sort of a biopic about <a href="http://en.wikipedia.org/wiki/Ian_Curtis">Ian Curtis</a> who was the singer and lyricist for the band <a href="http://en.wikipedia.org/wiki/Joy_Division">Joy Division</a>. Joy Division of course is one of my favourite bands, but more than that they are widely seen as one of the most influential bands of the last quarter of the twentieth century. Much of the music of the late 80s and 90s owe a great debt of inspiration to Joy Division and their offshoot New Order, from punk to grunge, to goth and even house and techno.</p>
<p>But when I think of New order I will still always remember what I think is one of the best songs ever recorded&#8230; <a href="http://www.youtube.com/watch?v=K0dfd_L4tDk">love will tear us apart</a>.</p>
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		<title>ReelTime is a dog</title>
		<link>http://www.positionrelative.com/2006/11/27/reeltime-is-a-dog-3/</link>
		<comments>http://www.positionrelative.com/2006/11/27/reeltime-is-a-dog-3/#comments</comments>
		<pubDate>Mon, 27 Nov 2006 00:00:41 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/2006/11/27/reeltime-is-a-dog-3/</guid>
		<description><![CDATA[Launching this week is ReelTime.tv, a new service for Australia which will allow users to purchase and download movies and TV shows from the reeltime website. Excellent except for all the usual reasons
The service, which will work only on Windows machines for now, will offer movies from at least one major studio &#8211; Universal. Purchased [...]]]></description>
			<content:encoded><![CDATA[<p>Launching this week is <a href="http://www.reeltime.tv">ReelTime.tv</a>, a new service for Australia which will allow users to purchase and download movies and TV shows from the reeltime website. Excellent except for all the usual reasons</p>
<blockquote cite="Techcrunch » Blog Archive » ReelTime To Launch The Next Failed Movie Model"><p>The service, which will work only on Windows machines for now, will offer movies from at least one major studio &#8211; Universal. Purchased movies will be deliverd as three separate files. One for PC viewing, one for portable device viewing (using Plays4Sure DRM), and one for burning to DVD. The last file may be burned three times to DVD within a thirty day period. After that it’s useless. New releases are being priced at AUD$33.99 (about US$26.50).</p></blockquote>
<p class="citation"><cite cite="http://www.techcrunch.com/2006/11/25/reeltime-to-launch-the-next-failed-movie-model/"><a href="http://www.techcrunch.com/2006/11/25/reeltime-to-launch-the-next-failed-movie-model/">Techcrunch » Blog Archive » ReelTime To Launch The Next Failed Movie Model</a></cite></p>
<p>The idea of letting users download three different files for three different uses is an interesting idea (but here is a better one abandon <aCRONYM title="Digital restrictions management">DRM</aCRONYM>!). In Australia where there are tough bandwidth limitations downloading three different large files per movie will quickly put most households over the limit. But with Australia&#8217;s backward copyright laws it does make a little sense since it would be illegal to convert a DVD into digital files for computer and handheld.<br/>
</p>
<p>Pricey! Of course the fact that the PC version uses windows media player&#8217;s &#8220;playsforsure&#8221; DRM, AND ties the movie to your computer&#8217;s MAC address means that you are out of luck if you want to step out of the box at all, by say replacing your computer in 5 years. Strangely my DVDs don&#8217;t stop working when I buy a new DVD player.</p>
<p>The portable version also uses playsforsure which is interesting since the latest microsoft device the <a href="http://www.suntimes.com/technology/ihnatko/147048,CST-FIN-Andy23.article">zune</a> will not play playsforsure. Neither of course will my ipod. If the file wasn&#8217;t crippled by DRM then I could convert it, but it is <a href="http://defectivebydesign.org">defective by design</a> so I can&#8217;t.</p>
<p>And finally the third file which is for making a DVD from, well it is a proprietary format made to try to limit how it is used. I wonder if it is like <a href="http://www.boingboing.net/2006/08/02/cinemanows_burntodvd.html">CinemaNow</a>&#8217;s which some people say makes more coaster&#8217;s than playable DVDs</p>
<p>This whole system is bullshit! why would I go through all this pain and suffering just to be allowed to watch a movie. I don&#8217;t usually download movies but I certainly would long before I used a system like this one. Apart from a few business people who would never use such a system anyway who would think this was a ReelTime was a good idea. Then I read the fawning interview from APC<br/>
</p>
<blockquote cite="World first: download-to-own movie service | APC Magazine"><p>ReelTime has addressed the basic problem of giving customers the option to view downloaded content on a variety of formats without having to bypass DRM protection, and this alone makes the service highly attractive to tech enthusiasts in particular.</p></blockquote>
<p class="citation"><cite cite="http://apcmag.com/node/4700"><a href="http://apcmag.com/node/4700">World first: download-to-own movie service | APC Magazine</a></cite></p>
<p>I don&#8217;t know what the APC magazine is thinking but tech enthusiasts are the last ones I would expect to use a system like ReelTime. They change their computers too often, understand limitations and know how to get their media and content from multiple sources which don&#8217;t restrict how that content is used. DRM is <a href="http://www.craphound.com/msftdrm.txt">no good for anybody</a>, and building your business on the concept that you are afraid that your users will use your content seem inherently wrong.</p>
<p>The only way a movie download service is going to break into the big time is to give the user a better experience than downloading using p2p networks. So far no one has come close, and I don&#8217;t think any me too efforts in the near future will do any better<br/>
</p>
<p>Technorati Tags: <a href="http://technorati.com/tag/DRM" rel="tag">DRM</a>, <a href="http://technorati.com/tag/copyright" rel="tag"> copyright</a>, <a href="http://technorati.com/tag/movies" rel="tag"> movies</a>, <a href="http://technorati.com/tag/downloads" rel="tag"> downloads</a></p>
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		<title>Digital Democracy</title>
		<link>http://www.positionrelative.com/2006/09/15/digital-democracy/</link>
		<comments>http://www.positionrelative.com/2006/09/15/digital-democracy/#comments</comments>
		<pubDate>Thu, 14 Sep 2006 14:01:33 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/2006/09/15/digital-democracy/</guid>
		<description><![CDATA[Danah Boyd has a new post on the recent uproar within the facebook community regarding a new feature on facebook with large privacy concerns. If 700,000 facebook users banded together to protest this new feature can the facebook owners ignore them. Should they ignore them, and of course should they be allowed to ignore them.
At [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Danah_Boyd">Danah</a> <a href="http://www.zephoria.org/thoughts/archives/2006/04/15/on_being_notabl.html">Boyd</a> has a <a href="http://www.danah.org/papers/FacebookAndPrivacy.html">new post</a> on the recent uproar within the facebook community regarding a new feature on facebook with <a href="http://en.wikipedia.org/wiki/Facebook#News_Feed_and_Mini-Feed_controversy">large privacy concerns</a>. If 700,000 facebook users banded together to protest this new feature can the facebook owners ignore them. Should they ignore them, and of course should they be allowed to ignore them.</p>
<p>At the moment the inhabitants of communities like myspace, facebook, and flickr are like the citizens in a dictatorship. They don&#8217;t really control their own community, and the dictators are free to do what they like. Within reason of course, if the dictator gets too much there could be a revolt, but revolution is a very extreme proposition. Emmigration is more likely, just look at friendster.</p>
<p>But revolt is always a possibility too, just look at the <a href="http://secondlife.com/notes/2003_08_11_archive.php#20030812">tax revolt</a> over at second life. Or better yet the Ultima online nude sit in from way back in 1997</p>
<blockquote><p>History has shown gamers that online protest can result in positive change, as exemplified in Ultima Online&#8217;s 1997 naked riot demanding bug fixes and server upgrades. Not only were some of the rioters&#8217; issues addressed by the game publisher following the incident, but the event was widely reported, and gamers worldwide have been inspired to acts of virtual civil disobedience ever since.</p></blockquote>
<p><a href="http://www.alternet.org/story/14530/">alternet</a></p>
<p>For the most part though gamers are at the mercy of the game owners. If Blizzard decided to turn off the servers for <a href="http://worldofwarcraft.com">WoW</a> tomorrow there is not really anything that the millions of citizens of Azeroth could do. I guess the question I am asking is though, should there be anything they can do? As these virtual worlds become more and more complex and full featured the amount of time, money and creativity being poured into them is exploding. Is there a point where the citizens of virtual worlds start to want to have a say in how their worlds are run. If facebook can have a half a million angry members demanding change and being heard, what about if the same thing happened in WoW? There is a fascinating article from <a href="http://research.yale.edu/lawmeme/modules.php?name=News&#038;file=article&#038;sid=1222">yale law meme</a> which is asking these questions, and reaching the same kind of conclusions too.</p>
<p>I don&#8217;t think it is going to be very long before we start to see real world laws beginning to effect online communities. One really doesn&#8217;t have to look further than the wailing and gnashing of teeth around latest <a href="http://games.slashdot.org/article.pl?sid=04/08/14/010216&#038;tid=209">massive scam</a> in the eve online world. This is a world with a built in focus on piracy and while some are asking the question why an enormous scam wiping out the hard earned fortunes of hundreds of players should be allowed others are saying why not. If piracy is allowed why not fraud. </p>
<p>It is a tough question of course, since the real world value of game items is rising we have to ask at what point stealing in the game becomes stealing in real life. Even if the game is built around stealing? Some of course are starting to propose a police force to hunt down criminals in Eve, but then of course you need laws, and government and&#8230;</p>
<p>Most online games are still incredibly primitive so I can only look forward to exciting times as these new worlds mature.</p>
<p>Technorati Tags: <a href="http://technorati.com/tag/second+life" rel="tag">second life</a>, <a href="http://technorati.com/tag/wow" rel="tag"> wow</a>, <a href="http://technorati.com/tag/games" rel="tag"> games</a>, <a href="http://technorati.com/tag/privacy" rel="tag"> privacy</a>, <a href="http://technorati.com/tag/eve+online" rel="tag"> eve online</a>, <a href="http://technorati.com/tag/danah+boyd" rel="tag"> danah boyd</a>, <a href="http://technorati.com/tag/democracy" rel="tag"> democracy</a></p>
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		<title>Paris loves banksy</title>
		<link>http://www.positionrelative.com/2006/09/11/paris-loves-banksy/</link>
		<comments>http://www.positionrelative.com/2006/09/11/paris-loves-banksy/#comments</comments>
		<pubDate>Mon, 11 Sep 2006 01:49:49 +0000</pubDate>
		<dc:creator>scottbp</dc:creator>
				<category><![CDATA[pop culture]]></category>

		<guid isPermaLink="false">http://www.positionrelative.com/2006/09/11/paris-loves-banksy/</guid>
		<description><![CDATA[In case you didn&#8217;t know banksy is an artist, you can read about him on wikipedia, but in essence he is a mysterious graffiti artist who does art stunts. Most of them are funny (from at least my pov) and all of them are audacious. Meanwhile Paris hilton is, well a bored rich girl(?) who [...]]]></description>
			<content:encoded><![CDATA[<p>In case you didn&#8217;t know <a href="http://en.wikipedia.org/wiki/Banksy">banksy</a> is an artist, you can read about him on wikipedia, but in essence he is a mysterious graffiti artist who does art stunts. Most of them are funny (from at least my pov) and all of them are audacious. Meanwhile <a href="http://en.wikipedia.org/wiki/Paris_Hilton">Paris hilton</a> is, well a bored rich girl(?) who is famous for being famous.</p>
<p>So their relationship&#8230; well they&#8217;ve almost certainly never met but Banksy recently pulled an new art stunt. He went and replaced 500 random copies of Paris&#8217; new CD with his own slightly different. Slightly unflattering, versions. There is even a video of banksy and co <a href="http://www.frederiksamuel.com/blog/2006/09/banksyparis.html">doing the deed</a>.</p>
<p>Even the spokespeople for the record stores seemed to think the idea was cute.</p>
<blockquote cite="http://news.bbc.co.uk/2/hi/entertainment/5310416.stm"><p>A spokesman for Virgin Megastores said staff were searching for affected CDs but it was proving hard to find them all.</p>
<p>&#8220;I have to take my hat off &#8211; it&#8217;s a very good stunt,&#8221; he added.</p></blockquote>
<p><a href="http://news.bbc.co.uk/2/hi/entertainment/5310416.stm">bbc online</a></p>
<p>So I guess at the moment it is Banksy 1 Paris 0. Or I suppose measured another way, Banksy 1 Paris several hundred million. </p>
<p>Technorati Tags: <a href="http://technorati.com/tag/Paris" rel="tag">Paris</a>, <a href="http://technorati.com/tag/Paris+Hilton" rel="tag"> Paris Hilton</a>, <a href="http://technorati.com/tag/Banksy" rel="tag"> Banksy</a>, <a href="http://technorati.com/tag/Art" rel="tag"> Art</a></p>
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